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Bardesign
Architecture, Digital Art, Furniture Design
2013
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A digital character study.
Character Design, Digital Art, Game Design
2013
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A digital Island.
Game Design
2013
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I stared on a scene which represents Utrecht in a future/fantasy setting. This is how far it is at the moment.
Game Design, Illustration
2013
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A commercial project for a dutch bank.
Animation, Computer Animation, Visual Effects
2013
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For a video clip which was shown at Promax in Los Angeles 2012 I was asked by Wildlife to design and rig the 3d characters which played the main roles in the 3d animation part of the clip. This was the main character. Watch the full clip below
Animation, Character Design, Digital Art
2013
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An overview of all the results from my toon shading workflow.
Character Design, Computer Animation, Illustration
2012
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Factory311 asked me to create this image for their client aDot. It refers to the following phrases;
"Is the mind in the body or the body in the mind?"
"If you are knocked unconscious, does your body exist for you?"
The whole setup in 3d, with some post and color correction.
Illustration
2012
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A short compilation of my work from 2009.
Motion Graphics, Animation
2010
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This design was done for a novel about a city in decay.
Graphic Design
2010
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The Baetulona project shows the 100 most important moments in history of the city of Badalona immortalized in an impressive time line building of 100 meters long and 1,5 high, visualised by 100 design studios all over the world. This is my contribution.
Illustration, Character Design
2010
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This was the leader for a dutch MTV show called Road Rally. The show was about two bands racing each other without money to Istanbul. They only got a van and had to play in order to get money for gas. I made this together with Martijn Paaschens who was responsible for a part of the animation.
Motion Graphics, Computer Animation
2009
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I was approached by Factory311 to create a 3d version of a portrait of Michelle Williams in the role of Marilyn Monroe. The whole piece is created with projection mapping techniques. It's best explained like you project a photo on a white shape which is the same as the subject of the photograph. The job was initially meant to be part of the campaign for the movie "My week with Marilyn". I went through a lot of versions, I even have a version with facial animation, this however did not work because it felt to unnatural. It was very difficult to get the piece as subtle as it is now.
Computer Animation, Photography, Visual Effects
2012
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Together with Wouter Kroese and we've made a teaser for Tweetakt, a dutch theater festival. In this production I did all the rigging and character animation and all the rest of the 3d computer animation.
Computer Animation, Visual Effects
2012
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For this teaser I did the photo mapping in the total shot. The whole clip is animated and based on photographs so there is no actually shot video footage in the entire piece.
Visual Effects
2012
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For a sandbox game I was approach to create the intro for the website. It was for "Grind House" themed biker game called Ride to Hell. Unfortunately the game never got out of development.
Animation, Computer Animation, Game Design
2013
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Ident Animation.
Visual Effects, Computer Animation
2012